Always running
Your character keeps hacking, dealing, fighting, and looting even when the screen is dark. Come back hours or days later and collect everything you earned. Up to 7 days of offline progress with Premium.
Idle RPG · Cyberpunk
A neon-drenched idle RPG for the cybernetic age.
In the rain-slicked sprawl of the Undercity, your survival is measured in credits, chrome, and the soul you trade for power. A deep, systems-rich idle RPG that respects your time. It keeps grinding while you are away, then welcomes you back to a world that moved without you.
What makes it tick
Your character keeps hacking, dealing, fighting, and looting even when the screen is dark. Come back hours or days later and collect everything you earned. Up to 7 days of offline progress with Premium.
Watch fights unfold round by round, HP draining live, crits stacking. A 9-stat combat model means every piece of gear, attribute, and implant changes the math. Watch it or skip it; the outcome is identical.
Fight from the Undercity to The Nexus. Each region demands a sharper build than the last. Win to bank XP, gear, and mastery; lose and bounce back, no permadeath, no wasted time.
Gear is forged, not handed over. Hunt materials, collect blueprints, and craft everything from common street armor to one of 24 legendary uniques. Ten armor sets with stacking bonuses reward collectors.
Hit max level and ascend to reset your progress for permanent power and unlock new systems: a Path-of-Exile-style talent tree, four classes, a cyberware implant grid, and beyond.
Race shared world bosses every 6 hours, the only source of legendary blueprints. Join a gang or corp, run guild raids, climb six leaderboards, trade on the Neon Market, and talk trash in live chat.
Built to last
SYNTHSOUL runs on a server-authoritative architecture, so your progress is validated, your saves are safe, and the world stays fair. Built for English and German, and to run in any modern browser.
It is our first game and still in active development. We would rather show real material than polished render trailers. When there is something to play, you will see it here first.
Jack in. Build your soul. Climb the sprawl.
Questions, feedback, or just curious? Drop us a line. We reply faster than our build server compiles.